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We just announced our new title, ‘CONWAY’ is coming AUTUMN 2021

June 15, 2021 by Pete Bottomley

We’re extremely proud of this work, as with all of our titles, we push ourselves creatively and technically so really hope you enjoy the look of our new title, Conway: Disappearance at Dahlia View’ coming Autumn 2021. We’re shipping across PS5, PS4, Xbox Series X|S, Xbox One, Nintendo Switch & PC so you’ll have plenty …

13 JUNE 2021

June 11, 2021 by Pete Bottomley

CALLING ALL GAMEPLAY PROGRAMMERS!

June 10, 2021 by Pete Bottomley

You might have seen from recent updates we’re pretty busy on cool new things & we could do some with helping C++ hands on the IPs we’re creating. We have a full breakdown of the gameplay programming role which you can find here. If you’re interesting in working with us, please do reach out! careers@whitepapergames.com

White Paper Dev Diary Episode 2

June 8, 2021 by Pete Bottomley

Hey all, In this development diary, we have our art team talking about the process we take when concepting a new IP. Hope you find it insightful!

White Paper Dev Diary Episode 1

June 3, 2021 by Pete Bottomley

Welcome to Dev Diary Ep #1 of our new IP! We chat about what we think about when concepting a new IP and how remote work has impacted the development. Hope you enjoy!

(closed) Hiring a Game Designer

May 1, 2020 by Pete Bottomley

EDIT: This position is now closed. Hello – Pete here and I wanted to let you know that we’re currently hiring a game designer to join the team! We’re quite excited about this role for a number of reasons! [1] Firstly, this is the first design focused role we’ve hired for. Previously it was myself …

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Patch 1.0.1

March 8, 2019 by Pete Bottomley

OK, it’s time to talk about Steve… The PC platforms (Steam, GOG & Humbe) just got a patch update with the PS4 & XB1 platforms currently being tested. The fixes include:– Steve (& other characters) warping through walls– Steve’s presence being too strong in The Bowman Building– Cursor being offset in 4kAnd you can find …

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It’s The Occupation Release Day!

March 5, 2019 by Pete Bottomley

Today marks an incredibly important milestone for our team. 4 years ago this month we released our first title, Ether One and now we’re ready to launch our second game, The Occupation. 4 years in the making… What an incredible and tough journey it’s been! With our team we’ve created something above and beyond what …

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Delaying a video game

January 19, 2019 by Pete Bottomley

The following post was written in the wake of us experiencing a game delay on The Occupation. We never found the time to post it, it was a stressful period. You could make the argument that we were possibly hiding from it and instead burying ourselves in our work. Whatever the reason, we wanted to …

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The Occupation Release Date: 5th March, 2019

October 4, 2018 by Pete Bottomley

We’ve finally been able to lock the release date of The Occupation to 5th March, 2019. We’ve had to wait a little longer to get organised on all the platforms but we’ve had the green light so we should be able to share our last 4 years of work with you VERY soon. We have …

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More Posts

  • WE’RE HIRING!
  • White Paper Games turns 10!
  • Conway 1.0.0.6 just released!
  • PC Patch 1.0.0.3 out now
  • Conway OUT NOW on PC
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